SKU: 74880873715

Yves Sofa Table

Sale price$139.05 Regular price$154.50
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 11 - Jul 16

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Yves Sofa TableA sleek modern Console for a hallway or behind a Sofa, the Yves Sofa Table adds beauty and dimension to any room. Tapered legs and brushed brass accents make for a contemporary design with the added plus of two fully functioning drawers that add handy remote storage to any room. Constructed of Ash veneers, Asian hardwood solids and engineered woods The table is corner blocked and screwed for extra strength Bottom shelf provides area for storage or

A sleek modern Console for a hallway or behind a Sofa, the Yves Sofa Table adds beauty and dimension to any room. Tapered legs and brushed brass accents make for a contemporary design with the added plus of two fully functioning drawers that add handy remote storage to any room.

  • Constructed of Ash veneers, Asian hardwood solids and engineered woods
  • The table is corner blocked and screwed for extra strength
  • Bottom shelf provides area for storage or display and adds stability to construction
  • Two drawers adds a valuable storage area to any room
  • Brushed Brass accents add color accent and complement other pieces in the Yves collection
  • Matching Yves dining sets also available for a coordinated look in an open floor plan
  • A Console Table that can be used in a hallway, behind a Sofa or as an entertainment unit.
  • Finish: Rubbed Charcoal
  • Metal Finish: Brushed Brass
  • Product Size (LxDxH): 48 x 18 x 30 in
    Cubes: 8.14

    Need more options? Browse all console & sofa tables to find the perfect match for your space.

    Shipping Notes
    • Free Standard Shipping on $100+ Orders to the USA.
    • Except Preorder products are shipped in 48 hours.
    • Delivery to the USA:
    1. Standard Shipping : 3-10 business days
    • If time is of the essence, please consider selecting expedited delivery for faster service.
    Exchange/Return Notes
    • We offer a 30-day return/exchange service after receiving.
    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
    • Please click here for more details>>> Return & Exchange Policy
    SKU: 74880873715

    Discover Niche Categories That Outsell

    Top-Converting Item to Boost Your Average Order

    4.5 ★★★★★
    Based on 416 reviews
    Sort
    Highest Rating
    Newest First
    Oldest First
    Product Reviews
    R
    Verified Purchase
    rockspawner
    Massapequa, US
    ★★★★★ 5
    Use boxes
    Format: Paperback
    Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on December 9, 2025
    A
    Verified Purchase
    Arch Stanton
    Lake Worth, US
    ★★★★★ 5
    Very Good Godot Book
    Format: Paperback
    Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 25, 2024
    W
    Wolfgang Hendrix
    Houston, US
    ★★★★★ 5
    Book Review: "Learning GDScript with Godot 4
    Format: Kindle, Format: Kindle
    Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 28, 2024
    J
    Justin Horner
    Carnegie, US
    ★★★★★ 5
    An Excellent Introduction to Game Programming using GDScript/Godot
    Format: Paperback
    You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 19, 2024
    S
    Verified Purchase
    Scrawller on da Waller
    Grantham, US
    ★★★★★ 4
    Fine so far.
    Format: Paperback
    I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 17, 2024

    recommand products